[Tips]How to use Image for Normal map in Blender
GOAL
To create normal map from RGB image.
Environment
Windows10
Blender 2.8a
Method
Create new Principled BSDF material.
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Set “NormalMap” to the parameter “Normal”. And set “Image Texture” to the parameter “Calor”.
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Open and select normal map to apply.
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Open UV editor and adjust the UV Mapping.
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You can use Nodes to change the scale of input image.
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